Object-oriented graphics programming in C++, Volume 2

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AP Professional, 1994 - Computers - 498 pages
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This handbook is designed to provide programmers with the information needed to produce realistic images on a PC. It focuses on Borland's C++ compilers and covers a variety of techniques. Beginners and more advanced programmers will benefit from the topics covered, and all of the program code is provided on the disk included with the book.

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Contents

Introduction
1
VGA VESA Super VGA
11
Selecting Colors with An Octree
37
Copyright

21 other sections not shown

Common terms and phrases

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