Game Programming 5.0

Front Cover
Pearson Education, May 1, 2002 - Computer games - 488 pages
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Make Your Game Ideas A Reality!

-- Includes a unique digital library that consists of the best-selling electronic books Tricks of the Windows Game Programming Gurus by Andre LeMothe and Game Design: Secrets of the Sages, Third Edition by gaming guru Marc Saltzman!

-- 3D GameStudio Standard 5.12 is the leading authoring system for 2D and 3D computer games.

-- Microsoft "RM" Visual C++ 6.0 Introductory Edition is a full-featured compiler that gives users the power to create applications in an environment designed for easy viewing and manipulation of code.

This unique programming kit provides everything you need to create your own cool games. 3D GameStudio Standard 5.12 combines a programming language with a high-end 3D engine, a 2D engine, a C++ interface, a map and model editor and huge libraries of 3D objects, artwork and pre-made games. Microsoft "RM" Visual C++ 6.0 Introductory Edition includes a debugger and resource editor for easy editing of your code. Microsoft "RM" DirectX "RM" 8.0 SDK provides the industry standard two-dimensional and 3D graphical development API libraries to enhance your game project.

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Contents

Introduction So You Wanna Make Games for a Living Huh?
1
PreProduction 1 Game Genres and Playing Perspectives
3
Adventure Games and Puzzles
53
Copyright

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