Advanced Dungeons & Dragons Monstrous ManualNew illustrations and corrected material highlight this revision of the standard monstrous compendiums collected together in one volume. This will be the perfect, easy-to-use replacement for the bulkier compendiums of the past. Illustrations, some in color. |
From inside the book
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Page 210
... demihumans that it can am- bush . Its ability to alter its shape at will makes it a most danger- ous foe . The jackalwere can be found in any of three forms , showing no preference for any one over the others . The first of these is ...
... demihumans that it can am- bush . Its ability to alter its shape at will makes it a most danger- ous foe . The jackalwere can be found in any of three forms , showing no preference for any one over the others . The first of these is ...
Page 211
... demihumans , but it is rarely genuine and crumbles into dust within a day . They may offer nonverbal advice to humanoids , but this is carefully de- signed to mislead . It may actually lead the party into dangers and difficulties they ...
... demihumans , but it is rarely genuine and crumbles into dust within a day . They may offer nonverbal advice to humanoids , but this is carefully de- signed to mislead . It may actually lead the party into dangers and difficulties they ...
Page 363
... demihumans alike . In many cases , the wolfwere is able to attack its victims with utter surprise be- cause of its ability to assume the shape of a human of exceptional charisma . The wolfwere is able to assume a wide variety of shapes ...
... demihumans alike . In many cases , the wolfwere is able to attack its victims with utter surprise be- cause of its ability to assume the shape of a human of exceptional charisma . The wolfwere is able to assume a wide variety of shapes ...
Common terms and phrases
ability ACTIVITY CYCLE adult ALIGNMENT animals APPEARING ARMOR CLASS attack roll Average bite body bonus breath weapon Carnivore cause caves chance Chaotic evil clan claws CLIMATE/TERRAIN color Combat common creatures DAMAGE/ATTACK demihumans derro DIET dracolich dragons drow dwarves Ecology Elite elves encountered eyes feet females fight fighters fire forest FREQUENCY giant githyanki githzerai gnomes golem Habitat/Society HIT DICE hit points human humanoid hunt immune inflict INTELLIGENCE jermlaine kill kuo-toa lair Lawful evil live lycanthropes magical items males mate mephits monsters MORALE MOVEMENT Nil Neutral Nil Nil Nil normal ogres Omnivore opponents orcs ORGANIZATION penalty points of damage poison powerful prefer prey priest Prime Material plane psionic rare Solitary round sahuagin saving throw SPECIAL ATTACKS SPECIAL DEFENSES spells subterranean successful saving throw surprise rolls sword tail tall tentacles THAC0 THACO TREASURE tribe trolls undead usually vampire victim Werebears wererats wizard XP VALUE