Advanced Dungeons & Dragons Monstrous ManualNew illustrations and corrected material highlight this revision of the standard monstrous compendiums collected together in one volume. This will be the perfect, easy-to-use replacement for the bulkier compendiums of the past. Illustrations, some in color. |
From inside the book
Results 1-3 of 82
Page 4
... hit points . Some mon- sters have a hit point spread instead of Hit Dice , and some have addi- tional points added to their Hit Dice . Thus , a creature with 4 + 4 Hit Dice has 4d8 +4 hit points ( 8-36 total ) . Note that creatures with +3 ...
... hit points . Some mon- sters have a hit point spread instead of Hit Dice , and some have addi- tional points added to their Hit Dice . Thus , a creature with 4 + 4 Hit Dice has 4d8 +4 hit points ( 8-36 total ) . Note that creatures with +3 ...
Page 254
... hit points ( 8 per die ) when full , but they are almost never encountered in this state . For each 12 hours a mist goes unfed , it loses 1 hit point . Vampiric mists whose hit point totals reach 0 due to starvation die . To regain hit ...
... hit points ( 8 per die ) when full , but they are almost never encountered in this state . For each 12 hours a mist goes unfed , it loses 1 hit point . Vampiric mists whose hit point totals reach 0 due to starvation die . To regain hit ...
Page 297
... HIT DICE : 10 9 8 + 1 THACO : 11 11 13 NO . OF ATTACKS : 1 1 1 DAMAGE / ATTACK : 3-24 7-28 4-24 SPECIAL ATTACKS ... points are 3 feet to 4 feet in diameter ; with 31-50 % of full hit points , 5 feet wide ; with 51-70 % of full hit points ...
... HIT DICE : 10 9 8 + 1 THACO : 11 11 13 NO . OF ATTACKS : 1 1 1 DAMAGE / ATTACK : 3-24 7-28 4-24 SPECIAL ATTACKS ... points are 3 feet to 4 feet in diameter ; with 31-50 % of full hit points , 5 feet wide ; with 51-70 % of full hit points ...
Common terms and phrases
ability ACTIVITY CYCLE adult ALIGNMENT animals APPEARING ARMOR CLASS attack roll Average bite body bonus breath weapon Carnivore cause caves chance Chaotic evil clan claws CLIMATE/TERRAIN color Combat common creatures DAMAGE/ATTACK demihumans derro DIET dracolich dragons drow dwarves Ecology Elite elves encountered eyes feet females fight fighters fire forest FREQUENCY giant githyanki githzerai gnomes golem Habitat/Society HIT DICE hit points human humanoid hunt immune inflict INTELLIGENCE jermlaine kill kuo-toa lair Lawful evil live lycanthropes magical items males mate mephits monsters MORALE MOVEMENT Nil Neutral Nil Nil Nil normal ogres Omnivore opponents orcs ORGANIZATION penalty points of damage poison powerful prefer prey priest Prime Material plane psionic rare Solitary round sahuagin saving throw SPECIAL ATTACKS SPECIAL DEFENSES spells subterranean successful saving throw surprise rolls sword tail tall tentacles THAC0 THACO TREASURE tribe trolls undead usually vampire victim Werebears wererats wizard XP VALUE