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Identity Embodiment and Place
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Abler absolute space accessibility agency argues aspects belief Biocca body Carey Cartesian space Chapter collapse communications geography communications technologies concepts of space constructed contemporary critique cultural cyberspace device diffusion distance distinction earlier economic electronic embodied environment Euclidean geometry example existence experience experiential extend Geography's geometry global head-mounted display human identified identity imagination immersive individual innovation Innovation/Diffusion institutional facts interactive J.J. Gibson John Searle Kellerman landscape language Latour lived world machine material meaning mediated metaphor modern natural world networks Neuromancer nodes notes objects offers perception physical political postmodern production region relational space relationships relative space represent representational space rhizome ritual role sensation sense simulation social relations spatial spheres suggests synthesize technological determinism telecommunications telematics telepresence theorist theory things transcendence Tuan understanding users viewer Virtual Reality virtual technologies virtual world vision visual