Extra Lives: Why Video Games Matter (Google eBook)

Front Cover
Knopf Doubleday Publishing Group, Jun 8, 2010 - Social Science - 208 pages
27 Reviews
Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know.
 
Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment.
 
Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming—but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions.
 
Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.


From the Hardcover edition.
  

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Review: Extra Lives: Why Video Games Matter

User Review  - Megan - Goodreads

I enjoyed reading this book despite the glaring "literariness" of the writing. Oh right, and the fact that women only enter this book as prostitutes (also "whores" -- as in, "Las Vegas was the world's ... Read full review

LibraryThing Review

User Review  - marti.booker - LibraryThing

Skimmed most of it. Blog-quality writing. Serious lack of depth and content for someone as snotty as he seems to be. Don't bother reading this one. Read full review

Contents

HEADSHOTS
17
THE UNBIIRABI E I lGHl ESS OF GAMES
49
MASS EFFECTS
105
GRAND THEFTS
159
An Interview with Sir Peter Molyneux
185
Acknowledgments
203
Copyright

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About the author (2010)


Tom Bissell
(Xbox Live gamertag: T C Bissell; PlayStation Network gamertag: TCBissell) is the author of Chasing the Sea, God Lives in St. Petersburg, and The Father of All Things. A recipient of the Rome Prize, a Guggenheim Fellowship, and the Bay de Noc Community College Alumnus of the Year Award, he teaches fiction writing at Portland State University and lives in Portland, Oregon.


From the Hardcover edition.

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