Video kids: making sense of Nintendo

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Harvard University Press, 1991 - Computers - 184 pages
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'Video Kids' raises significant questions about the role of video games and their impact on the lives and values of young people. It delivers a mandate to researchers who are investigating ways in which video games can be used in the classroom.

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Review: Video Kids: Making Sense of Nintendo

User Review  - Chandler - Goodreads

Good psychological assessment of the phenomenon that was Nintendo back in the mid to late 1980s. Debunks a lot of myths about the linkage between violent video games and aggression in youths. Much of ... Read full review

Contents

Introduction
1
The Video Game Market
8
Video Games as Microworlds
28
Copyright

9 other sections not shown

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About the author (1991)

Gene Provenzo is one of the nation's leading scholars in the foundations of education. He holds the rank of full professor at the University of Miami. He has won numerous awards throughout his career in both teaching and research and sits on many editorial boards. He has authored over ten books and has contributed chapters to many more. He has authored scores of articles in a wide range of areas in education. His recent projects include Teaching, Learning, and Schooling (Allyn & Bacon, 2002), a critically-oriented introduction to the foundations of education textbook, and the forthcoming Readings in Educational Thought (SAGE, 2005).

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