Six myths about digital skills training
Brooke B. Schaab, Franklin L. Moses, U.S. Army Research Institute for the Behavioral and Social Sciences. Advanced Training Methods Research Unit
U.S. Army Research Institute for the Behavioral and Social Sciences, 2001 - Biography & Autobiography - 23 pages
"Soldiers entering the U.S. Army today encounter an array of weapons, equipment, and technologies that require information-age, digital skills. As these unique digital systems evolve, trainers are challenged to prepare soldiers to leverage these systems to meet complex and sometimes unanticipated, missions. In order to gain a better understanding of digital skill training, one group of soldiers was followed for almost a year as they experienced Advanced Individual Training, New Equipment Training, and unit training that covered one major hardware/software change and three software upgrades. Findings are based on observations, surveys, and performance on practical exercises. Results identify several misperceptions regarding the acquisition of digital skills and recommendations for modifying training to improve skill acquisition and transfer. For example, digital skills may not be highly perishable. Soldiers retain what they learned during Advanced Individual Training for at least three- to-four months, but many encounter difficulty in transferring what they have learned to a different problem setting. Training that engages the soldier by embedding the experience in a real-world context that requires active problem solving can enhance transfer."--DTIC.
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Comparison of the number of items correct attained by soldiers
Current and recommended methods of crawl walk run training
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24th Tank Regiment 4th Infantry Divisions ability students adapted Advanced Individual Training advanced technology Advanced Warfighting Experiment advantage of digital ahead ARIZONEV Army Research Institute Army training asked basic operations battlefield become easier Behavioral and Social Block Brigade CALFORN capabilities challenge soldiers chess classroom commander complex Computer bugs Computer fluency constructivist context crawl days of training developing soldiers differences digital skill training digital training digitally proficient embedded entry-level soldiers expertise exploring Figure focuses goal Information Technology instructor job responsibilities knobology knowledge lesson plans machine military Military Occupational Specialty mission motivated MYTHS ABOUT DIGITAL NCOs needs or point novice NUMBER percent perform the job plot practical exercises problem program of instruction Recommendations Schaab & Dressel Self-rating SIX MYTHS Social Sciences software upgrades soldiers need Soldiers trained system operations tasks Team Terminal Learning Objectives TLOs trainers training aids training material Training Methods training vignettes U.S. Army Research Yermo young soldiers