Software Design: From Programming to ArchitectureAll Computer Scientists and Software Engineers need to understand software design, but until now there hasn't been one, complete, up-to-date guide to its theory and practice. Eric Braude's Software Design: From Programming to Architecture begins at the code level with programming issues such as robustness and flexibility in implementation. Increasing in abstraction and scope, the book then moves to mid-level issues, emphasizing a thorough understanding of standard design patterns and components. Finally, the book ends with high-level issues such as architectures, frameworks, and object-oriented analysis and design. In addition, the text contains a prologue on software process, making it versatile enough to use in a software engineering course. |
From inside the book
Results 1-3 of 43
... parameter and settings if ( ( aName : == null ) || ( maxNumCharsInName ( ) < = 0 ) || ( maxNumCharsInName ... parameter name } name = new String ( aName ) ; FIGURE 1.5 Flowchart Example else Parameter name too long Set name Truncate to ...
... parameter constraints is to introduce a class capturing the parameters and incorporating the constraints . This ... parameter- ized methods . Example : · • int computeArea ( int aLength , int aBreadth ) { ... } Capture parameter ...
... parameters it might be better not to use String as a parameter . String introduces the possi- bility of illegal parameters . This is far less likely ( perhaps impossible ) if we define a class such as SpecializedVehicle with a private ...
Contents
THE SOFTWARE PROCESS | 1 |
DESIGN PRINCIPLES THE UNIFIED MODELING | 22 |
OBJECTORIENTATION | 44 |
Copyright | |
22 other sections not shown