The Princess PawnFor ages 12+. Willow Kingswell thinks of herself as an ordinary fourteen-year-old. Although she has been hearing her grandmother's stories about the enchanted realm of Mistolear for as long as she can remember, being a princess is the furthest thing from her mind. What's worrying Willow these days is finding a way to get accepted by the in-crowd at her high school without betraying her friend Abby. What's also worrying her is Nana, who is her only family, and who seems increasingly frail and confused. Suddenly, Willow finds herself magically transported to the real Mistolear, where it turns out she actually does have a large family -- and a royal one at that! Willow's courage and intellect are put to the test as she attempts to save the kingdom from a terrifying spell. Maggie L. Wood has created a complex and compelling adventure fantasy that addresses contemporary teen issues with insight, compassion, and a wry sense of humour. |
Common terms and phrases
Abby asked aura back rank Black blue Brand and Malvin breath Captured Carrus castle chair checkmate chess piece colour dark dear door dress Earthworld elf queen elves face Farrandale fingers Gallandra Game spell gaze Gemma girl glanced glow going Graffyn granddaughter grandmother grinned hair head horse Keldoran King Tarrant King Ulor knew knights Lachlan Lady Merritt laughed leaned Lord Garnock mage mage knight magic magic game Melissa Melissa Morrison Mistolear Nana Nana's Nezeral Nezeral's okay Pawn Players Prince Alaric Princess Diantha princess Willow pulled Queen Aleria Queen Cyrraena Queen Morwenna realm she'd sighed Sir Baldemar skin someone sorry stop suddenly sword thing thought touch Trumble trying Tulaan Ulor's Varian voice wait wanted watching whispered Willow blinked Willow felt Willow looked Willow sat Willow smiled Willow stared Willow turned Willow's eyes Willow's hand woman