Graphics Gems II

Front Cover
Academic Press, 1991 - Computers - 643 pages
1 Review
Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers.

This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed.

Graphics artists and computer programmers will find the book invaluable.

What people are saying - Write a review

We haven't found any reviews in the usual places.

References to this book

All Book Search results »

Bibliographic information