The Waite Group's object-oriented programming in C++
This tutorial presents the sophisticated new features of the most current ANSI/ISO C++ standard as they apply to object-oriented programming. Learn the concepts of object-oriented programming, why they exist, and how to utilize them to create sophisticated and efficient object-oriented applications. This book expects you to be familiar with basic programming concepts. It is no longer enough to understand the syntax and features of the language. You must also be familiar with how these features are put to use. Get up to speed quick on the new concepts of object-oriented design patterns, CRC modeling, and the new Universal Modeling Language (UML), which provides a systematic way to diagram the relationship between classes. Object-oriented programming is presented through the use of practical task-oriented examples and figures that help conceptualize and illustrate techniques and approaches, and questions and exercises to reinforce learning concepts.
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The Big Picture
Answers to Questions and Exercises 831
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algorithm alpha argument arithmetic assignment operator base class bool bytes C-string Chapter character compiler conio.h const int container copy constructor count cout CRC cards create data item data types declaration define deﬁned delete derived class destructor digits display dist1 dist2 Distance class employee endl Enter a number enum error example executed feet ﬁle ﬁrst for(int j=0 fstream func function called function object getche header file include iostream increment initialize insert int main integer iomanip iterator keyword library function linked list loop body member function memory multiset namespace std object of class object-oriented object-oriented programming output overloaded pointer retum shows source file specified stack Standard Template Library statement stored string objects structure switch syntax temp template test expression type char type float type int unsigned variable of type vector verylong void write