Critical Issues in Electronic Media

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Simon Penny
SUNY Press, Jan 1, 1995 - Social Science - 298 pages
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This book offers new critical perspectives on the practice of electronic media art, a field that has sparse critical and theoretical literature. It addresses the relationship between technological change and cultural change and between contemporary theory and contemporary technology.

  

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Contents

INTRODUCTION
1
Suck on This Planet of Noiset McKenzie Work
7
InQuest of Presence Virtuality Aurality and Televisions Gulf War Frances Dyson
27
Consumer Culture and the Technological Imperative The Artist in Dataspace Simon Penny
47
Technology is the Peoples Friend Computers Class and the New Cultural Politics Richard Wright
75
Utopian Plagiarism Hypertextuality and Electronic Cultural Production Critical Art Ensemble
105
Virtual Worlds Fascinations and Reactions Florian Rotzer
119
Transforming Mirrors Subjectivity and Control in Interactive Media David Rokeby
133
Image Language and Belief in Synthesis George Legrady
187
Track Organology Douglas Kahn
205
Of Monitors and Men and Other Unsolved Feminist Mysteries Video Technology and the Feminine Nell Tenhaaf
219
The Irresistible Interface Videos Unknown Forces and FireLit Waves David Tafler
235
One Video Theory some assembly required Gregory Ulmer
253
BIBLIOGRAPHY
275
CONTRIBUTORS
287
INDEX
293

Encapsulated Bodies in Motion Simulators and the Quest for Total Immersion Erkki Huhtamo
159

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About the author (1995)

Simon Penny is Associate Professor of Art and Robotics at Carnegie Mellon University. He has worked in electronic media arts as an artist, writer, and teacher for over ten years and has lectured, published, and exhibited widely in the United States, Europe, and Australia.

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