Growing Artificial Societies: Social Science from the Bottom Up
""Growing Artificial Societies" is a milestone in social science research. It vividly demonstrates the potential of agent-based computer simulation to break disciplinary boundaries. It does this by analyzing in a unified framework the dynamic interactions of such diverse activities as trade, combat, mating, culture, and disease. It is an impressive achievement."
-- Robert Axelrod, University of Michigan How do social structures and group behaviors arise from the interaction of individuals? "Growing Artificial Societies" approaches this question with cutting-edge computer simulation techniques. Fundamental collective behaviors such as group formation, cultural transmission, combat, and trade are seen to "emerge" from the interaction of individual agents following a few simple rules.
In their program, named Sugarscape, Epstein and Axtell begin the development of a "bottom up" social science that is capturing the attention of researchers and commentators alike.
The study is part of the 2050 Project, a joint venture of the Santa Fe Institute, the World Resources Institute, and the Brookings Institution. The project is an international effort to identify conditions for a sustainable global system in the next century and to design policies to help achieve such a system.
"Growing Artificial Societies" is also available on CD-ROM, which includes about 50 animations that develop the scenarios described in the text.
"Copublished with the Brookings Institution"
What people are saying - Write a review
Life and Death on the Sugarscape
Artificial Society on the Sugarscape
Wealth and Its Distribution in the Agent Population
Social Networks of Neighbors
Sex Culture and Conflict The Emergence of History
Summary and Conclusions
Immune System Response
Digital Diseases on the Sugarscape
Disease Transmission Networks
Some Extensions of the Current Model
Sugar and Spice Trade Comes to the Sugarscape
A Second Commodity
Markets of Bilateral Traders
Emergent Economic Networks
Social Computation Emergent Computation
Other Artificial Societies
Formal Analysis of Artificial Societies
Generative Social Science
Software Engineering Aspects of Artificial Societies
Summary of Rule Notation
StateDependence of the Welfare Function