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The Growth of Urban GamingSimulation 8
Evaluating Urban GamingSimulation
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agencies air pollution basic build cards citizens classroom CLUG complex Council course deal debriefing decision-making decisions discussion economic Education environment environmental evaluation exercise experience explore feel game design game director game facilitator GAME INTENT GAME Scenario game theory gaming simulation going happens impact included interaction INTERSTATE 99 involved issues kind land manual METRO-APEX Michigan Operational Gaming participants person planners planning PLAY OF GAME play the game POLICY NEGOTIATIONS political problems real world region REQUIREMENTS Staff Setting RESOURCE REQUIREMENTS Staff RIVERBASIN roles round rules session SIMSOC SIMULATION GAMES situation social specific STARPOWER Steps of Play strategies structure teachers teaching there's things tion town Traverse City University University of Michigan urban games urban gaming/simulation urban planning vote WALRUS water pollution