Designing with Video: Focusing the user-centred design process (Google eBook)

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Springer Science & Business Media, Aug 23, 2007 - Computers - 256 pages
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Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designer’s capacity to study and change the world creatively. “Designing with Video: Focusing the User-Centred Design Process” covers the whole user-centred design project. The book illustrates in detail how digital video can be utilised throughout a design process, from the early user studies, through making sense of the video content and envisioning the future with video scenarios, to provoking change with video artefacts. A must-read for those wishing to create more value through insightful design, the text builds upon a wealth of real, first-hand case studies both in academic and industrial contexts, and is complemented by video excerpts. Teachers, students and professionals in design will all benefit from this approach for developing new ways of enhancing their design processes.
  

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real handy book!

Contents

in design
5
Usercentred design in transition
6
Does video solve design problems?
10
Where does video fit?
15
Video traditions in design
17
Making video efficient for design
25
About methods and the structure of the book
34
2 Studying what people do
41
Coediting
132
The conceptual door
133
4 Envisioning the future
141
The future as theatre
142
Video Brainstorming
147
Phoning a deaf person
149
Improvisation
150
Puppet and Mask Scenarios
155

The ethnographic camera
42
Capturing experience
55
Situated Interview
60
Ageing workers
61
Freeride skiers
63
Shadowing
65
Plant operators
67
Insitu Acting
72
Ageing future
73
Selfrecording
76
Coexploring
78
Lemmu the cushion
79
Mobile experiences
82
3 Making sense and editing videos
91
The art of interpretation
92
Interaction Analysis Lab
98
Interpretation as design
101
Video Card Game
105
Video sensemaking
111
Designing video artefacts
117
Video Stories
119
Operator feedback
121
Video Portraits
123
Kitchen impressions
124
Freeride attitudes
128
Video Collages
130
Kitchen puppets
156
The intelligent pump station
159
Acting with Props
162
Ethnography of the future
164
The social microwave
165
Onsite Scenarios
171
Directing the future
173
Scenario Scripting
176
Smart packages
177
Cocreating
181
Context aware mobiles
182
5 Provoking change
190
Usability Highlights
194
Toons toys
198
Bathroom lighting
202
Moving organisations
205
Lets Playnt
207
Vision Movies
211
Its ui Love
212
DrWhatsOn II
219
Lapland hiker
223
Corelating
227
References
233
Index
238
DVD Contents
244
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