Defenders of the Faith: A Guidebook to Clerics and Paladins

Front Cover
Wizards of the Coast, 2001 - Games & Activities - 96 pages
Divine dedication powers these crusaders.
This book spotlights the champions of deities in the D&D game, clerics and paladins. It's packed with ways to customize cleric and paladin characters, including:
New feats, prestige classes, weapons, and equipment.
More uses for turning checks, and new magic items and spells designed specially for clerics and paladins.
Information about special organizations such as the Laughing Knives and the Stargazers.
Detailed maps of temples that players and Dungeon Masters can use as bases of operation or as enemy structures that must be brought down.
Indispensable to both players and Dungeon Masters, this book adds excitement to any campaign.

From inside the book

Contents

Clerics and Paladins
5
Divination
6
Clerics in Combat
7
Copyright

51 other sections not shown

Common terms and phrases

Bibliographic information