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this user's libraryResults 131-140 of 206

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Computation and Intelligence: Collected Readings

George F. Luger - 1995 - Computers - Snippet view
This work presents readings in artificial intelligence that should be of relevance to current students and practitioners. It is divided into five parts - each reflecting the stages of development of AI - which include "Foundations", "Knowledge ...

Cognitive Science: The Science of Intelligent Systems

George F. Luger - 1994 - Computers - Snippet view
The interdisciplinary field of cognitive science brings together elements of cognitive psychology, mathematics, perception, linguistics, and artificial intelligence. Given this breadth, textbooks have had difficulty providing balanced coverage ...

Reasoning about Rational Agents

Michael Wooldridge - 2003 - Computers - Limited preview
This book focuses on the belief-desire-intention (BDI) model of rational agents, which recognizes the primacy of beliefs, desires, and intentions in rational action. One goal of modern computer science is to engineer computer programs that can ...

Essentials of Game Theory: A Concise, Multidisciplinary Introduction

Kevin Leyton-Brown, Yoav Shoham - 2008 - Electronic books - Limited preview
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology ...

Artificial Intelligence Techniques in Prolog

Yoav Shoham - 1994 - Artificial intelligence - No preview available
This unique book is a broad, clear presentation of artificial intelligence (AI) problem-solving techniques. It selects the most important among the well-defined algorithms and procedures in the field, explains them in plain language, and, where ...

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

Yoav Shoham, Kevin Leyton-Brown - 2008 - Computers - Limited preview
Multiagent systems combine multiple autonomous entities, each having diverging interests or different information. This overview of the field offers a computer science perspective, but also draws on ideas from game theory, economics, operations ...

Rules of Encounter: Designing Conventions for Automated Negotiation Among ...

Jeffrey S. Rosenschein, Gilad Zlotkin - 1994 - Computers - Limited preview
Provides a unified, coherent account of machine interaction at the level of the machine designers (the society of designers) and the level of the machine interaction itself (the resulting artificial society). Rules of Encounter applies the ...

An Introduction to Genetic Algorithms

Melanie Mitchell - 1998 - Computers - Limited preview
Genetic algorithms have been used in science and engineering as adaptive algorithms for solving practical problems and as computational models of natural evolutionary systems. This brief, accessible introduction describes some of the most ...

Genetic Algorithms in Search, Optimization, and Machine Learning

David Edward Goldberg - 1989 - Algorithms - Snippet view
A gentle introduction to genetic algorithms. Genetic algorithms revisited: mathematical foundations. Computer implementation of a genetic algorithm. Some applications of genetic algorithms. Advanced operators and techniques in genetic search ...

The Design of Innovation: Lessons from and for Competent Genetic ...

David E. Goldberg - 2002 - Computers - Limited preview
The Design of Innovation illustrates how to design and implement competent genetic algorithms-genetic algorithms that solve hard problems quickly, reliably, and accurately-and how the invention of competent genetic algorithms amounts to the ...