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Books Books 1 - 10 of about 139 citing What Video Games Have to Teach Us About Learning and Literacy. 

Tech Tally: Approaches to Assessing Technological Literacy

Elsa Gamire, Greg Pearson - Education - 2006 - 358 pages
In a broad sense, technology is any modification of the natural world made to fulfill human needs or desires. Although people tend to focus on the most recent technological ...
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Why Video Games are Good for Your Soul: Pleasure and Learning

James Paul Gee - Computers - 2005 - 122 pages
Imprint. In this text, built entirely around computer games and game play, the author shows how good video games marry pleasure and learning and, at the same time, have the ...
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New Literacies: Changing Knowledge in the Classroom

Colin Lankshear, Michele Knobel - Education - 2006 - 278 pages
This text describes new social practices and new literacies, along with kinds of knowledge associated with them. It shows what is at stake between 'outsider' and 'insider ...
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Literacy and Education: Understanding the New Literacy Studies in the Classroom

Kate Pahl, Jennifer Rowsell - Education - 2005 - 173 pages
'If we take the book Literacy and Education: Understanding New Literacy Studies in the Classroom seriously, it may help us teachers in training, teachers in the field, teaching ...
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Learning by Design

Mary Kalantzis, Bill Cope - Education - 2005 - 323 pages
Details as experiment in classroom and curriculum transformation and the professional learning of the teachers who participated in the experiment, which involved practical ...
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Tomb Raiders and Space Invaders: Videogame Forms and Contexts

Geoff King, Tanya Krzywinska - Games - 2006 - 264 pages
The first in the field to focus on the key aspects of videogames themselves as a distinctive medium, this is a rich and original read for gamers as well as students and ...
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Games and Simulations in Online Learning: Research and Development Frameworks

David Gibson, Clark Aldrich - Education - 2007 - 402 pages
"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the ...
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