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Books Books 1 - 10 of about 45 related to Racing the Beam: The Atari Video Computer System.    

Stella and Combat: A BIT of Racing the Beam

Nick Montfort, Ian Bogost - Games - 2014 - 46 pages
The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. This BIT examines the ...
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Persuasive Games: The Expressive Power of Videogames

Ian Bogost - Games - 2010 - 464 pages
Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form ...
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How to Do Things With Videogames

Ian Bogost - Games - 2011 - 180 pages
A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation
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Unit Operations: An Approach to Videogame Criticism

Ian Bogost - Computers - 2008 - 264 pages
In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze ...
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Before the Crash: Early Video Game History

Mark J. P. Wolf - Games - 2012 - 272 pages
Contributors examine the early days of video game history before the industry crash of 1983 that ended the mediumís golden age.
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The Video Game Explosion: A History from PONG to Playstation and Beyond

Mark J. P. Wolf - Games - 2008 - 380 pages
Contains over forty essays that explore the history, popularity, and culture of video games and includes a timeline, illustrations, a glossary, and a resource guide.
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Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo ...

Bill Loguidice, Matt Barton - Games - 2014 - 368 pages
Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy ...
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The Medium of the Video Game

Mark J. P. Wolf - Games - 2010
Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of ...
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The NewMediaReader, Volume 1

Noah Wardrip-Fruin, Nick Montfort - PSYCHOLOGY - 2003 - 823 pages
A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media.
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Newsgames: Journalism at Play

Ian Bogost, Simon Ferrari, Bobby Schweizer - Games - 2010 - 235 pages
How videogames offer a new way to do journalism.
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