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Books Books 1 - 10 of about 45 related to 3ds Max 2009 Bible.    

3D Studio Max R3 Bible

Kelly L. Murdock - Computers - 2000 - 1151 pages
Demonstrates the computer animation program's newest features, including the upgraded user interface, modeling tools, and rendering engine
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Google SketchUp and SketchUp Pro 7 Bible

Kelly L. Murdock - Computers - 2009 - 600 pages
Google SketchUp & SketchUp Pro Bible will target design professionals who are increasingly turning to SketchUp and SketchUp Pro to easily create professional quality designs ...
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Adobe Creative Suite 4 Bible

Ted Padova, Kelly L. Murdock - Computers - 2009 - 1296 pages
As one of the few books to cover integration and workflow issues between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue, this comprehensive reference is the ...
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PC User's Bible

John Ross, Kelly L. Murdock - Computers - 2008 - 854 pages
The perfect go-to reference to keep with your PC If you want to get the most out of your PC, you've come to the right source. This one-stop reference-tutorial is what you need ...
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Anime Studio 6: The Official Guide

Kelly L. Murdock - Animation (Cinematography) - 2010 - 559 pages
Get ready to harness the amazing capabilities of Anime Studio 6, an easy-to-use but powerful 2D animation software package. ANIME STUDIO 6: THE OFFICIAL GUIDE shows budding and ...
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Edgeloop character modeling for 3D professionals only

Kelly L. Murdock, Eric M. Allen - Computers - 2006 - 325 pages
Provides information on the techniques of modeling characters using edgeloops.
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Master visually HTML 4 and XHTML 1

Kelly L. Murdock - Computers - 2000 - 720 pages
Explains how to accomplish over 300 HTML and XHTML tasks ranging from creating text links and setting up forms to defining layer order and validating Web pages.
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Body Language: Advanced 3D Character Rigging

Eric Allen, Kelly L. Murdock - Computers - 2011 - 395 pages
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs ...
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3ds max 4 ground rules

Michael Todd Peterson - Computers - 2001 - 624 pages
Focusing on teaching new or beginning users the basics of 3D Studio MAX Release 4, this book covers topics ranging from the user interface all the way through Character ...
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