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Books Books 11 - 20 of about 47 related to 3ds Max 2010 Bible.    

Creating Game Art for 3D Engines

Brad Strong - Computers - 2008 - 336 pages
Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring ...
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Beginning Blender: Open Source 3D Modeling, Animation, and Game Design

Lance Flavell - Computers - 2010 - 448 pages
A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an ...
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Adobe Creative Suite 3 Bible

Ted Padova, Kelly L. Murdock - Computers - 2008 - 1296 pages
This is one of the few books to cover integration and workflow in depth between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue Graphic design firms, ad ...
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Body Language: Advanced 3D Character Rigging

Eric Allen, Kelly L. Murdock - Computers - 2011 - 395 pages
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs ...
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PC User's Bible

John Ross, Kelly L. Murdock - Computers - 2008 - 854 pages
The perfect go-to reference to keep with your PC If you want to get the most out of your PC, you've come to the right source. This one-stop reference-tutorial is what you need ...
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Edgeloop Character Modeling For 3D Professionals Only

Kelly L. Murdock, Eric Allen - Computers - 2006 - 321 pages
Learn the secrets for breathing life into your characters with this guide to edgeloop modeling. As you progress through the pages of this book, you'll create a character with ...
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Autodesk Maya 2015 Basics Guide

Kelly L. Murdock - Computers - 2014 - 524 pages
Written by renowned author and 3D artist, Kelly L. Murdock, Autodesk Maya 2015 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed ...
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Game Development with Blender, 1st ed.

Mike Pan - Computers - 2013 - 448 pages
GAME DEVELOPMENT WITH BLENDER shows students how to create video games using Blender, a free, open source 3d animation package. Focusing on the Blender Game Engine, the book ...
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Unity Game Development in 24 Hours, Sams Teach Yourself

Mike Geig - Computers - 2013 - 400 pages
In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many ...
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