Karen Collins - Computers - 2008 - 200 pages
An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.
Shanna Compton - Games - 2004 - 255 pages
Providing a witty, wide-screen look at how video games are becoming part of the cultural landscape, noted writers, artists, scholars, poets, and programmers talk about what ...
Ethan Gilsdorf - Social Science - 2009 - 319 pages
A former role player crisscrosses the world--going to conventions, battling online monsters, and camping with medieval reenactors--and asks gaming and fantasy geeks how they ...
Amy Scholder, Eric Zimmerman - Art - 2003 - 268 pages
New York, Bern, Berlin, Bruxelles, Frankfurt/M., Oxford, Wien. Computer and video games are only a few decades old, but in that short time they have exploded into our culture ...
Mark J. P. Wolf - Games - 2001 - 203 pages
In this book, Mark J.P. Wolf and four other scholars conduct the first thorough investigation of the video game as an artistic medium.