CeltikaCenturies before he meets Arthur, Merlin wanders the earth, eternally young, a traveler on the path of magic and learning. During his journeys he encounters Jason and joins his search for the Golden Fleece. It is a decision that will cost him dear... Hundreds of years later, Merlin hears of a screaming ship in a northern lake and divines that it is the Argo...that Jason still screams out for his sons, stolen by the enchantress Medea and thought dead. But death is not the end, and Merlin's trek to the north leads to the revival of both man and ship, and a new quest, with new companions-to find Jason's sons. Roving from the frozen north to the blighted island that will become Arthur's realm, from the deep forests of ancient Britain to the sun-washed shores of ancient Greece, Merlin's journey is an epic tale of mystery and enchantment. Celtika begins a retelling of the Arthurian legend unlike any other. |
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Common terms and phrases
answer Argo arms army asked birds body bones breath Brennos called chariot close dark dead dogs dream edge Elkavar eyes face father felt find fire first followed forest gone hands hard head heard heart hills hold horses hundred Jason keep killed knew lake land laughed leaving lives looked lost Medea Merlin mind moment move never night Niiv once oracle Orgetorix passed path perhaps question quickly raised reached remember rest returned river rocks running sail screaming seemed seen shadow ship shouted silent sons soon sound spear spirit stayed stood stopped strange suddenly sure sword taken tell thing thought told took trees trying turned Ullanna Urtha voice waiting walked watched whispered wood young