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Books

Peter Norvig's libraryResults 111-120 of 178

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Reasoning about Rational Agents

Michael J. Wooldridge - Limited preview
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Essentials of Game Theory: A Concise, Multidisciplinary Introduction

Kevin Leyton-Brown - 2008 - Computers - Limited preview
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology ...
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Artificial intelligence techniques in Prolog

Yoav Shoham - 1994 - Computers - No preview available
By Yoav Shoham.
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Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

Yoav Shoham, Kevin Leyton-Brown - 2008 - Computers - Limited preview
Multiagent systems combine multiple autonomous entities, each having diverging interests or different information. This overview of the field offers a computer science perspective, but also draws on ideas from game theory, economics, operations ...
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Rules of Encounter: Designing Conventions for Automated Negotiation Among ...

Jeffrey S. Rosenschein - 1994 - Computers - Limited preview
Provides a unified, coherent account of machine interaction at the level of the machine designers (the society of designers) and the level of the machine interaction itself (the resulting artificial society).
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An Introduction to Genetic Algorithms

Melanie Mitchell - 1998 - Computers - Limited preview
Genetic algorithms are used in science and engineering for problem solving and as computational models. This brief introduction enables readers to implement and experiment with genetic algorithms on their own. The descriptions of applications and ...
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Genetic Algorithms in Search, Optimization, and Machine Learning

David Edward Goldberg - 1989 - Computers - Snippet view
This text introduces the theory, operation, and application of genetic algorithms- search algorithms based on the mechanics of natural selection and genetics. Although genetic algorithms are already considered to be an important methodology in ...
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The Design of Innovation: Lessons from and for Competent Genetic ...

David Edward Goldberg - 2002 - Computers - Limited preview
This volume shows readers how to design and implement genetic algorithms thatsolve hard problems quickly, reliably, and accurately.
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Artificial General Intelligence

Ben Goertzel, Cassio Pennachin - 2007 - Computers - Limited preview
This is the first book on current research on artificial general intelligence (AGI), work explicitly focused on engineering general intelligence autonomous, self-reflective, self-improving, commonsensical intelligence. Each author explains a ...
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Artificial Intelligence for Games

Ian Millington - 2006 - Art - No preview available
Creating robust artificial intelligence is one of the greatest challenges for game developers. AI is increasingly important to games, and a game's commercial success is often dependent on the quality of the AI. However, AI is still not well ...
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