More subjects under "Computer Graphics" | ||
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Essential lightwave 3D 7.5b by Timothy Albee - 2003 - 401 pages |

Essential lightwave 3D 7.5b by Timothy Albee - 2003 - 401 pages |

Essential LightWave® v9: The Fastest and Easiest Way to Master LightWave 3D by Steve Warner, Kevin Phillips, Timothy Albee - 2011 - 968 pages |

Essential Mathematics for Computer Graphics Fast by John Vince - 2001 - 229 pages |

Essential OS/2 by Judd Robbins - 1988 - 367 pages |

Essential Zbrush by Wayne Robson - 2009 - 754 pages |

Essentials for Design QuarkXPress 6- Level 1 by Erika Kendra - 2004 - 432 pages |

Essentials for Design QuarkXPress 6- Level 1 by Erika Kendra - 2004 - 432 pages |

Essentials Powerpoint 2002 level 1 by Linda Bird - 2002 - 258 pages |

Eurographics '81 by Gesellschaft für Informatik - 1981 - 335 pages |

Eurographics '81 by Gesellschaft für Informatik - 1981 - 335 pages |

EUROGRAPHICS '84 by Nordic Computer Graphics Society - 1984 - 439 pages |

EUROGRAPHICS '84 by Nordic Computer Graphics Society - 1984 - 439 pages |

Eurographics '84 - 1984 - 439 pages |

EUROGRAPHICS '85 - 1985 - 456 pages |

EUROGRAPHICS '86 - 1986 - 388 pages |

Eurographics '88 by David A. Duce, Pierre Jancene - 1988 - 511 pages |

Eurographics '88 by David A. Duce, Pierre Jancene - 1988 - 511 pages |

Eurographics '89 by W. Hansmann, F. R. A. Hopgood - 1989 - 552 pages |

Eurographics '89 by W. Hansmann, F. R. A. Hopgood - 1989 - 552 pages |

Eurographics '89 by W. Hansmann, F. R. A. Hopgood - 1989 - 552 pages |

Eurographics tutorials '83 by P. J. W. ten Hagen - 1984 - 425 pages |

Eurographics tutorials '83 by P. J. W. ten Hagen - 1984 - 425 pages |

Evolutionary art and computers by Stephen Todd, William Latham - 1992 - 224 pages |

Evolutionary art and computers by Stephen J. P. Todd, William Latham - 1992 - 224 pages |

Experience multimedia by Maureen Sprankle, Clyde Johnson - 1999 - 262 pages |

Exploring 3d by Adrian Pennington, Carolyn Giardina - 2012 - 224 pages |

Exploring Color Photography by Robert Hirsch - 2010 - 339 pages |

Exploring Fine Artist by Barbara L. Kurshan - 1994 - 138 pages |

Exploring Maya 4 by Maximilian Schönherr - 2002 - 182 pages |

Exploring Microsoft PowerPoint, version 4.0 by Robert T. Grauer, Maryann M. Barber - 1995 - 126 pages |

Exploring the Internet by Gretchen Marx, Robert T. Grauer - 1996 - 287 pages |

Fault-tolerant Computing by IEEE Computer Society. Fault-Tolerant Computing Technical Committee - 1991 - 521 pages |

Fault-tolerant Computing by IEEE Computer Society. Fault-Tolerant Computing Technical Committee - 1991 - 521 pages |

Fault-tolerant Computing by IEEE Computer Society. Fault-Tolerant Computing Technical Committee - 1991 - 521 pages |

Film and Television in Education by Chris Dry, British Universities Film and Video Council - 1995 - 341 pages |

Final Cut Pro 3 Editing Workshop by Tom Wolsky - 2002 - 598 pages |

Final Cut Pro 3 Editing Workshop by Tom Wolsky - 2002 - 598 pages |

Final Cut Pro 3 Editing Workshop by Tom Wolsky - 2002 - 598 pages |

Final Cut Pro 4 for Mac OS X by Lisa Brenneis - 2004 - 756 pages |

Final Cut Pro 4 for Mac OS X by Lisa Brenneis - 2004 - 756 pages |

Fine Art Printing for Photographers by Uwe Steinmueller, Juergen Gulbins - 2010 - 314 pages |

Five Technologies for Educational Change by David F. Salisbury - 1996 - 247 pages |

Flash .NET by Pallav Nadhani - 2002 - 326 pages |

Flash 8 - Guia Autorizado Macromedia by JAMES ENGLISH - 448 pages |

FLASH ANIMADO COM OS IRMAOS PIOLOGO by RICARDO PIOLOGO, RODRIGO PIOLOGO - 272 pages |

Flash iOS Apps Cookbook by Christopher Caleb - 2012 - 420 pages |

Flash math creativity - 2002 - 263 pages |

Flash MX 2004 accelerated by Youngjin.com, Sas Jacobs - 2004 - 291 pages |

Flash MX design for TV and video by Janet Galore, Todd Kelsey - 2002 - 275 pages |

Flash MX most wanted by Sham Bhangal - 2002 - 268 pages |

Flash Mx Professional 2004 - Actionscript 2.0 by JORGE EIDER F. DA SILVA - 880 pages |

Flowcharts by Inc Staff Joiner Assocs, Sue Reynard - 1995 - 118 pages |

Fluid Simulation For Computer Graphics by Robert Bridson - 2008 - 228 pages |

Forensic Uses of Digital Imaging by John C. Russ - 2001 - 200 pages |

Format by Gavin Ambrose, Paul Harris - 2004 - 176 pages |

Foundation of Computational Visualistics by Jörg R. J. Schirra - 2005 - 294 pages |

Foundations of Large-Scale Multimedia Information Management and Retrieval by Edward Y. Chang - 2011 - 300 pages |

Fractal Design Painter 3.1 unleashed by Denise Tyler - 1995 - 912 pages |

Fractal geometry and computer graphics by José Luis Encarnação - 1992 - 257 pages |

Frequency Plots by Joiner Associates Inc., Joiner Assocs., Inc. Staff - 1995 - 142 pages |

Fresh Flash by Jim Armstrong - 2002 - 259 pages |

From Oz to Kansas by Vincent Versace - 2012 - 272 pages |

From pixels to animation by James Alan Farrell - 1994 - 676 pages |

Frontiers of scientific visualization by Clifford A. Pickover - 1994 - 284 pages |

Full-Color Frames and Borders by Dover, Dover Publications Inc, Clip Art - 2002 - 48 pages |

Full-Color Men and Women Illustrations - 2001 - 48 pages |

Fun With Fractals by Judd Robbins - 1993 - 220 pages |

Fundamental algorithms for computer graphics by Cambridge Interactive Systems Ltd. (Great Britain), North Atlantic Treaty Organization. Scientific Affairs Division - 1985 - 1042 pages |

Fundamental QuarkXPress 4 by Steve Bain - 1998 - 662 pages |

Fundamentals and Beyond Courseware 3ds Max 7 by Pia Maffei, Discreet Logic, Inc, Autodesk, Inc - 2005 - 790 pages |

Fundamentals and Beyond Courseware 3ds Max 7 by Pia Maffei, Discreet Logic, Inc, Autodesk, Inc - 2005 - 790 pages |

Fundamentals of Computation Theory - 1997 - 475 pages |

Fundamentals of computer graphics by Peter Shirley - 2002 - 378 pages |

Fundamentals of electronic imaging systems by William F. Schreiber - 1986 - 187 pages |

Fundamentals of engineering drawing by Warren Jacob Luzadder - 1986 - 642 pages |

Fundamentals of multimedia by Ze-Nian Li, Mark S. Drew - 2004 - 560 pages |

Fundamentals of Spatial Information Systems by Robert Laurini, Derek Thompson - 1992 - 680 pages |

Fundamentals of spatial information systems by Robert Laurini, Derek Thompson - 1992 - 680 pages |

Game Character Creation with Blender and Unity by Chris Totten - 2012 - 352 pages |

Game Character Creation with Blender and Unity by Chris Totten - 2012 - 352 pages |

Game Design Essentials by Briar Lee Mitchell - 2012 - 350 pages |

Game Design Essentials by Briar Lee Mitchell - 2012 - 350 pages |

Game Physics by David H. Eberly - 2010 - 1000 pages |

Genesis II, creation and recreation with computers by Dale Peterson - 1983 - 205 pages |

Genesis II, creation and recreation with computers by Dale Peterson - 1983 - 205 pages |

Geodesic Methods in Computer Vision and Graphics by Gabriel Peyré, Mickael Péchaud, Renaud Keriven - 2010 - 214 pages |

Geographic database management systems - 1992 - 317 pages |

Geographic information systems and crime analysis by Fahui Wang - 2005 - 345 pages |

Geographic Information Systems and Crime Analysis by Fahui Wang - 2005 - 345 pages |

Geometric Algebra for Computer Science by Leo Dorst, Daniel Fontijne, Stephen Mann - 2010 - 664 pages |

Geometric Algebra for Computer Science (Revised Edition) by Leo Dorst, Daniel Fontijne, Stephen Mann - 2009 - 664 pages |

Geometric and solid modeling by Christoph Martin Hoffmann - 1989 - 338 pages |

Geometric Computations With Interval And New Robust Methods by Helmut Ratschek, Jon Rokne - 2003 - 336 pages |

Geometric data structures for computer graphics by Elmar Langetepe, Gabriel Zachmann - 2006 - 339 pages |

Geometric modelling and computer graphics by Rae A. Earnshaw, R. D. Parslow, Unicom Seminars Ltd, British Computer Society. Computer Graphics and Displays Group - 1987 - 254 pages |

Geometric properties for incomplete data by Reinhard Klette, Ryszard Kozera, Lyle Noakes - 2006 - 392 pages |

Geometric Tools for Computer Graphics by Philip Schneider, Eric Haines, Vivek Verma - 2013 - 800 pages |

Geometric transformations for 3D modeling by Michael E. Mortenson - 2007 - 353 pages |

Geometry for Computer Graphics by John Vince - 2005 - 342 pages |

Geometry for Computer Graphics by John Vince - 2005 - 342 pages |

George DeWolfe's Digital Photography Fine Print Workshop by George DeWolfe - 2006 - 272 pages |

Geospatial information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2005 - 128 pages |

Geospatial information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2005 - 128 pages |

Geospatial Information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2005 - 128 pages |

Geospatial information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2004 - 128 pages |

Geospatial information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2004 - 128 pages |

Geospatial information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2004 - 128 pages |

Geospatial Information by United States. Congress. House. Committee on Government Reform. Subcommittee on Technology, Information Policy, Intergovernmental Relations, and the Census - 2004 - 128 pages |

Getting great graphics by Cary N. Prague, James E. Hammitt - 1985 - 236 pages |

Getting started in computer graphics by Gary Olsen - 1993 - 147 pages |

Getting started in computer graphics by Gary Olsen - 1989 - 144 pages |

Getting started with Microsoft PowerPoint 7.0 for Windows 95 by Lynn Marie Bacon - 1997 - 217 pages |

Getting to know ArcGIS desktop by Tim Ormsby - 2004 - 572 pages |

Getting to know ArcGIS desktop by Tim Ormsby - 2004 - 572 pages |

GIMP - GUIA DO USUARIO by ANDRE MILANI - 368 pages |

GIMP User's Manual by John Jones - 2008 - 719 pages |

GKS theory and practice - 1987 - 316 pages |

GKS theory and practice - 1987 - 316 pages |

Gmax Bible by Kelly Murdock - 2003 - 888 pages |

Go! with Microsoft Office PowerPoint 2003 Comprehensive by Shelley Gaskin, Alicia Vargas - 2004 - 608 pages |

Go! Withmicrosoft Office PowerPoint 2003 by Shelley Gaskin, Alicia Vargas - 2004 - 176 pages |

Google SketchUp for Site Design by Daniel Tal - 2009 - 368 pages |

Google SketchUp Pro 6 passo a passo by João Gaspar - 2008 - 208 pages |

Google SketchUp Pro 7 passo a passo by JOAO GASPAR - 224 pages |

GPU Computing Gems Jade Edition by Wen-mei W. Hwu - 2011 - 560 pages |

Gpu-Based Techniques for Global Illumination Effect by László Szirmay-Kalos, László Szécsi, Mateu Sbert - 2008 - 275 pages |

Graph Based Representations in Pattern Recognition - 2003 - 271 pages |

Graph-Based Representations in Pattern Recognition - 2005 - 384 pages |

Graphentheoretische Konzepte Und Algorithmen by Sven Oliver Krumke, Hartmut Noltemeier - 2009 - 417 pages |

Graphentheoretische Konzepte und Algorithmen by Sven Oliver Krumke, Hartmut Noltemeier - 2009 - 408 pages |

Graphic arts, fundamentals by John R. Walker - 1992 - 320 pages |

Graphic Communications by Z. A. Prust - 1999 - 606 pages |

Graphic design on the desktop by Marcelle Lapow Toor - 1994 - 250 pages |

Graphical methods for data analysis by John M. Chambers - 1983 - 395 pages |

Graphical programming by Robert Helsel - 1995 - 456 pages |

Graphical programming by Robert Helsel - 1995 - 456 pages |

Graphical simulation modeling and analysis by Lee W. Schruben - 1995 - 298 pages |

Graphical Treasures on the Internet by Bridget Mintz Testa - 1996 - 428 pages |

Graphical user interface programming by Steve Rimmer - 1992 - 423 pages |

Graphical user interfaces and graphic standards by Jon Peddie - 1992 - 268 pages |

Graphical user interfaces and graphic standards by Jon Peddie - 1992 - 268 pages |

Graphics and Animation Basics by Suzanne Weixel, Fulton Weixel, Cheryl Morse, Bryan Morse - 2003 - 256 pages |

Graphics and Guis With Matlab by Patrick Marchand, O. Thomas Holland - 2003 - 518 pages |

Graphics and Guis With Matlab by Patrick Marchand, O. Thomas Holland - 2003 - 518 pages |

Graphics and Guis With Matlab by Patrick Marchand, O. Thomas Holland - 2003 - 518 pages |

Graphics and GUIs with MATLAB by Patrick Marchand - 1999 - 445 pages |

Graphics and GUIs with MATLAB, Third Edition by O. Thomas Holland, Patrick Marchand - 2010 - 536 pages |

Graphics and robotics by Wolfgang Strasser - 1995 - 247 pages |

Graphics Essentials for Small Offices by David Loeff - 2011 - 102 pages |

Graphics file formats by C. Wayne Brown, Barry J. Shepherd - 1995 - 472 pages |

Graphics file formats by C. Wayne Brown, Barry J. Shepherd - 1995 - 472 pages |

Graphics file formats by C. Wayne Brown, Barry J. Shepherd - 1995 - 472 pages |

Graphics for the dot-matrix printer by John Warner Davenport - 1986 - 461 pages |

Graphics for visual communication by Craig Denton - 1992 - 383 pages |

Graphics gems V by Alan W. Paeth - 1995 - 438 pages |

Graphics Gems V (IBM Version) by Alan W. Paeth - 1995 - 438 pages |

Graphics Hardware 2007 by David P. Luebke, Michael Meissner, Mark Segal, Timo Aila, Association for Computing Machinery, SIGGRAPH., European Association for Computer Graphics - 2007 - 120 pages |

Graphics Interface 1988 by Torsten Moller, Colin Ware - 1988 - 256 pages |

Graphics Interface 1992 by Colin Ware, Torsten Moller - 1992 - 329 pages |

Graphics modeling and visualization in science and technology by Martin Göbel, José C. Teixeira - 1993 - 263 pages |

Graphics of Large Datasets by Antony Unwin, Martin Theus, Heike Hofmann - 2006 - 271 pages |

Graphics programming and animation by Peder Jungck - 1994 - 339 pages |

Graphics programming in C++ by Mark Walmsley - 1998 - 250 pages |

Graphics programming solutions by Julio Sánchez, María P. Cantón - 1993 - 500 pages |

Graphics programming with PHIGS and PHIGS PLUS by Joseph Edward Kasper, David Arns - 1993 - 810 pages |

Graphics Shaders by Mike Bailey, Steve Cunningham - 2011 - 420 pages |

Graphics Tablet Solutions by Iril C. Kolle - 2001 - 320 pages |

Graphics, design, and visualization by S. P. Mudur, S. N. Pattanaik - 1993 - 400 pages |

Graphik im Bürobereich - 1988 - 187 pages |

GRPHX by J. Walter Oler, D. P. Jordan - 1989 - 111 pages |

Guia pr‡tico de Photoshop CS4 by FABRIZIO VESICA - 128 pages |

Guia pr‡tico de Photoshop CS4 by FABRIZIO VESICA - 128 pages |

Guia pr‡tico de Photoshop CS4 by FABRIZIO VESICA - 128 pages |

Guide to desktop publishing by James Cavuoto, Stephen Beale - 1992 - 213 pages |

Guide to Graphics Software Tools - 2008 - 566 pages |

Guide to Medical Image Analysis by Klaus D. Tönnies - 2012 - 468 pages |

Handbook of Augmented Reality by Borko Furht - 2011 - 746 pages |

Handbook of Computer Vision Algorithms in Image Algebra by Joseph N. Wilson, Gerhard X. Ritter - 2010 - 448 pages |

Handbook of Fingerprint Recognition by David Maltoni - 2003 - 348 pages |

Handbook of Image and Video Processing by Alan C. Bovik - 2010 - 1384 pages |

Hands on PowerPoint 2000 by Konrad King - 1999 - 628 pages |

Haptic rendering by Ming C. Lin, Miguel A. Otaduy - 2008 - 611 pages |

Harmonic Vector Fields by Sorin Dragomir, Domenico Perrone - 2011 - 528 pages |

Harnessing 3D Studio Max by Michele Bousquet - 2000 - 830 pages |

Harvard graphics by Craig Danuloff - 1989 - 441 pages |

Harvard graphics made easy, including version 2.1 by Donald Richard Read - 1989 - 292 pages |

Hewlett-Packard official scanner handbook by David D. Busch, Susan Krzywicki, Laurel Burden - 1999 - 512 pages |

Hidden Treasures by Gene Levine, Gary W. Priester - 2008 - 137 pages |

High Dynamic Range Imaging by Erik Reinhard, Wolfgang Heidrich, Paul Debevec, Sumanta Pattanaik, Greg Ward, Karol Myszkowski - 2010 - 672 pages |

High Dynamic Range Video by Karol Myszkowsi, Grzegorz Krawczyk, Rafal Mantiuk - 2007 - 158 pages |

High Fidelity Haptic Rendering by Miguel A. Otaduy, Ming C. Lin - 2006 - 103 pages |

High performance computing for computer graphics and visualisation by Min Chen, Peter Townsend, John A. Vince - 1996 - 287 pages |

High-Definition DVD Handbook : Producing for HD-DVD and Blu-Ray Disc by Mark Johnson, Charles Crawford, Chris Armbrust - 2007 |

High-performance graphics system architecture by Ingrid Carlbom - 1984 - 172 pages |

High-resolution graphics display systems by Jon Peddie - 1994 - 264 pages |

High-speed networking for multimedia applications by Wolfgang Effelsberg - 1996 - 381 pages |

Holography and Computer Generated Holograms by Ian Mason Firth - 1972 - 61 pages |

Hot-Wiring Your Creative Process by Curt Cloninger - 2006 - 264 pages |

How multimedia works by Erik Holsinger - 1994 - 198 pages |