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Basic Planning Concepts
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achieve advice allow amount apply assumptions basic better bill of materials budget business plan Claimant complete complicated concept consider deal demand diagram economic order quantity estimate expected value expenses facts feather merchants future game theory Gantt Chart Geo&Carol George goal going idea important income inventory involved kind long lead-time items long-range planning Major Task means measure of merit metric system obtain operations organization paint particular path percent planners planning and preparing planning process possible primitive tasks probably problem requires Rule Rule 55 Rule 62 safety factors satisficing schedule Second coat sell series circuit simply sometimes spend Subtask sunk costs suppliers supply things happen variable variable costs Venn diagram walls widgets zero-sum game