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An Analysis of MultiPlayer Network Games Traffic
An Endtoend Congestion Control Mechanism for Internet Video
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acoustic adaptation analysis applications approach arithmetic coding audio B-frame bandwidth bit rate bitplane bitstream block channel clip codec coder color components Computer content-based contour corresponding database decoding defined detection dynamic efficient encoded error estimation experiments extracted facial Figure filter frame frequency function harmonic HRTFs IEEE IEEE Trans image coding Image Processing implemented indexing input interaction JPEG key frames layer macroblock matrix method modalities motion estimation motion vector MPEG multimedia neural networks noise object obtained optical flow optimal packet paper parameters performance pixels prediction presented Proc proposed algorithm PSNR quadtree quantization query region representation retrieval robust samples scene change scheme segmentation Signal Processing sound spatial speaker speaker recognition speech recognition SPIHT stream subband techniques Technology texture tracking transform transmission video coding video sequence viseme visual zerotree