1WAYTRIP: Illustration Creation
Lulu.com, 2005 - 36 pages
This is an illustrated narrative of how the images for the scifi series 1WAYTRIP were created. The author describes for the reader the steps involved that combine photo-realistic and non-photorealistic rendering techniques with 3D modeling.
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3D Scene Layout
2D graphic 2D image processing 2D Post-Processing 3D and 2D 3D file 3D modeling software 3D object 3D rendering 3D scene 3D Scene Layout 3D-scene layout adjustments appear artist artwork background best results camera angle camera location camera view Capturing Zuz’s chose color comic 1WAYTRIP commercial models completed computer graphic applications converted copyright holder create creature end user enhance export a variety extensive variety file format final 2D illustration free model fusion of photo-realistic graphic software grayscale halftones hand and arm hand-drawn highly detailed illuminated the character Illustrated Summary image processing software included light source lighting and camera looked morph needed non-photorealistic rendering offered parameters photo-realistic and non-photorealistic photo-realistic rendered image pixels plug-ins range of shades readjust realistic rendered styles rendering engine rendering software rendering technique Roya serial comic software programs software The software Software Tools speckled Step talent test images texture maps user-friendly interface wanted