3D Art Essentials

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Taylor & Francis, Aug 6, 2012 - Art - 288 pages
1 Review

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

 

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LibraryThing Review

User Review  - fugitive - LibraryThing

This is an excellent work that just might not be for everyone. As a textbook for a beginning class on 3d art, this would be a must buy. Overall a good book I wouldn't hesitate to recommend to the ... Read full review

Contents

Chapter 1 A History of Computer Graphics and Special Effects
1
Chapter 2 Getting Started and Getting Finished
13
How 2D Becomes 3D
21
The Spliny Truth
45
The Marriage of Polygons and NURBS
55
Its A Good Thing
71
Chapter 7 Rigging
85
Its Alive
103
Chapter 13 Lighting The Way
181
Chapter 14 Working the Camera
193
Chapter 15 Environments
207
Chapter 16 Rendering
219
Chapter 17 Procedures and Graphs
229
Chapter 18 Scripting
243
Chapter 19 What Tools to Use
247
Chapter 20 Making a Career out of 3D
253

Lets Get Physical
127
Chapter 10 How the Pixel Gets Its Color
139
Chapter 11 More Than Just Color
151
Chapter 12 Light Effects
169
Extra Resources
261
Index
263
Copyright

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About the author (2012)

Ami has been dabbling in computer graphics since she was a child. She co-founded Geekatplay Studio through which several award winning images and animations were released. In September of 2007, the Geekatplay team started releasing video tutorials for Vue. As well as editing Vladimir's work, Ami developed and recorded a Vue tutorial series for beginners, called Discovering Vue, one of Geekatplay's most popular products. Their tutorials are well known the community for being the most informative and easiest to follow of all the Vue tutorials available. Since then, she has also written several tutorials for 3D World Magazine. A graduate of Orson Scott Card's Literary Bootcamp with published fiction, Ami has a passion for teaching and helping other artists develop their creativity. She brings to the table high end professional writing skills, with a strong emphasis on clarity, keeping interest, and understanding the needs of her audience. She is also the co-author of 'Vue 7: From the Ground Up' which published in May 2009.

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