3D Graphics: Tips, Tricks & Techniques

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AP Professional, Jan 1, 1996 - Computers - 478 pages
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Teaching all the techniques and tools needed to develop 3D modelling skills or enhance existing ones, this work serves as a guide to creating models of the most basic elements to the more advanced features. It covers the intricacies of applying textures, lighting and perspective with easy-to-understand examples and text. Users of varying levels will be able to start from scratch, brush up on difficult techniques or reference specific skills. It includes a CD-ROM for Windows and Macintosh featuring tutorials, examples and try out versions of commercial programs.

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Contents

Preface
1
Chapter 2
45
Chapter 3
81
Copyright

11 other sections not shown

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