3D Studio Max 3

Front Cover
Peachpit Press, 1999 - Computers - 373 pages
3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. (Official installed base is around 65,000; if you count pirated copies, the number is closer to 200,000) Art created in 3D Studio Max is everywhere -- on TV, in movies, in print advertising, in games and interactive media, and, of course, on the Web. Demand for training classes in the program at art colleges has been soaring recently, so the need is great for a concise, graphically oriented textbook -- in short, a Visual Quickstart Guide

3D Studio MAX R2, published by Kinetix, a division of Autodesk, is a unified, interactive 3D production solution balanced for superb image quality, speed, freedom of animation and world-class special effects. The new release, published in November of 1997, incorporates advanced tools for compositing 3D graphics with video sequences and digital optical effects. New MAX R2 features include: enhanced NURBS modeling designed for animators; numerous rendering advances; a powerful new scripting language with full access to the 3D Studio

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Contents

Navigation and Display 25 3
25
Creating Objects
55
Selecting Objects
89
Copyright

10 other sections not shown

Common terms and phrases

About the author (1999)

Michele Matossian, MFA, is an award-winning artist with more than 10 years of college teaching experience. Her work has appeared in games, galleries, Web sites, magazine ads, and medical and scientific education CD-ROMs. The founder of Lightweaver Communications, Michele provides e-learning consulting services to corporations and education institutions. For more information, see www.lightweaver.com.

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