3D Studio Visuals: Fundamentals Using Release 3.0
Ideal both for learners who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio VIZ Fundamentals blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio VIZ, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments. Many of the features in VIZ have been modeled after AutoCAD's interface, allowing for faster learning and application. An appendix explains the features and procedure to bring AutoCAD files into 3D Studio VIZ. For those who use AutoCAD, and those whose work involves computer graphics, technical illustrations, architectural design and drafting, and animation.
What people are saying - Write a review
We haven't found any reviews in the usual places.
Other editions - View all
3D Studio VIZ adjust Align Ambient Anti-Aliasing apply assign axis basic bitmap Boolean operations Buffer/Save Camera viewport CD-ROM Chapter checked Color cone Create panel creation cross-sectional shape default deformation display Edit fill light frame Frame Buffer Front viewport Geometry highlight Home Grid hovercraft icon Inverse Kinematics keyframe Left viewport lens loft look similar Material Editor Modify command panel Modify panel move the cursor Move transform NURBS omni light Open option parameters path Perspective viewport pick and drag pivot point position Preview pull-down menu item Render Design Rendered image right-click rollout Rotate Save your scene Scale screen segments Select Object Shadow Shadow Map shown in Figure shows similar to Figure Sliding slot Smooth Snap Settings Specular Highlights spotlight subobject surface Target Camera terrain tool toolbar Top viewport Track View dialog turn vertex wall window Wireframe Z-buffer Zoom Extents