This easy-to-use resource puts information at the reader's fingertips! Organized by several independent sections, readers can quickly find information, including basic rendering concepts, animation for business, practical applications, and AutoDesk 3D Studio.-- Numerous tips, tricks, and traps, as well as the Top 100 Graphics Techniques-- Organized into several sections that are independent of each other, allowing the reader to use the book as a quick resource-- CD-ROM includes complete versions of award -- winning retail 3D software
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Part Introduction to 3D
History of 3D
41 other sections not shown
2D Shaper 3D Editor 3D Madness 3D Studio 3D Workshop animation sequence appear bitmap Blake Stone Bristol Bulldog camera chapter choose Click and hold click OK color command create cube default dialog box display drawing editing enables example file format film font frame glass Gouraud shading graphics joystick keyword landscape light Load look menu menubar Microsoft Windows mode monitor mouse button move the mouse movie Navigation object option palette panel PC Animate picture Pixar pixel plane play polarized polygon POLYRAY produce prop ray tracing rendered image rotate scene screen shadows shape shown in Figure Sound Blaster sound card sound effects specify sphere stereoscope Stunt Island surface switch texture texture mapping three-dimensional tool trueSpace Typestry view window viewing area viewport virtual reality Vistapro Wolfenstein 3-D zoom