3-D Human Modeling and Animation
Wiley, May 25, 1998 - Computers - 308 pages
"3-D Human Modeling and Animation fills a tremendous void that has become even more evident with the successful use of 3-D in movies like Disney's Toy Story. While there has been much written about drawing the human form in relation to art, commercial design, and 2-D cartooning, the subject of 3-D modeling and animation of the human form has been neglected at the same time that the use of 3-D tools has been exploding. It is my judgment that [this] book will become the reference that professional and student artists and animators turn to in order to master one of the most challenging yet exciting subjects to model and animate-the human form." -Nick Pavlovic, CEO, Visual Information Development, Inc., Monrovia, CA
Ideal for graphic designers, artists, and others, 3-D Human Modeling and Animation builds a bridge from traditional figure drawing, painting, and sculpture to the creation and animation of figures using computer technology.
With a step-by-step approach, the book leads readers through the process of modeling human figures, with specific yet flexible techniques that can be applied to many different hardware/software setups. Separate chapters cover different areas of the body, and contain everything readers need to know about proportion, basic design strategies, 3-D construction methods, and other essential information. The final chapters show how to prepare figures for animation and get them up and running-and jumping, walking, turning, and twisting!
Complete with illustrations, helpful exercises, and more, 3-D Human Modeling and Animation opens up a whole new world of creative possibilities to explore.
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3-D human modeling and animationUser Review - Not Available - Book Verdict
This how-to art book covers the basics and theory of 3-D modeling and animation. It is not a book about using any particular application. Ratner explains general design approaches for complete figure ... Read full review
Basic Design Approaches to Figure Construction
Creating Seamless Models
8 other sections not shown