3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use.
3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.
You will get:
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Chapter 1 Duster Concept
Chapter 2 Modeling the DUSTER in 3ds Max
Chapter 3 ChicagoStyled Hot Rod Concept
Chapter 4 Modeling the ChicagoStyled Hot Rod
Chapter 5 Team Hizashi Racing Concept
Chapter 6 Team Hizashi Racing ConceptFrom CAD to Complete
Chapter 7 Gallery