3ds Max 9 Essentials: Autodesk Media and Entertainment Courseware

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Taylor & Francis, Oct 6, 2006 - Art - 640 pages
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Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk® 3ds Max® 9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques.

Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations.
 

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Contents

CHAPTER
xix
TrackView
lii
OverviewLab
lxix
Summary
cxxxviii
Filesand Objects
cxxxix
Modifiers
clvii
ViewportUI Elements
clxxvii
Connecting
ccxxxii
CHARACTER ANIMATION BIPED
cccliv
MATERIALS MAPPING
19
INTRODUCTION
19
USING MAPS Objectives
19
ANIMATION
79
RENDERING
90
Setting a Closeup Shot with a Free
97
BASIC LIGHTING
123

Subtraction
cclxix
MODELING
cclxxxiii
Lighting Setup Summary CHAPTER
ccxci
MENTAL
150
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