3ds max 5 Bible

Front Cover
Wiley, Dec 1, 2002 - Computers - 1168 pages
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* Shows how to build an animation right away.
* Gives users valuable hands-on experience under the expert guidance of 3D master Kelly Murdock.
* Includes a 16-page full-color insert explaining how to push the limits of max.
* Explores the major program changes that are expected with the next release of 3ds max.
* Provides tutorial files from the book, trial versions of related software, and exclusive plug-ins on the enclosed CD-ROM.

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Getting Started with 3ds max 5
Rendering the Final Animation

71 other sections not shown

Common terms and phrases

About the author (2002)

Kelly Murdock has been involved with more computer books than he cares to count-to the point that he avoids the computer book section of the bookstore, except for the graphics section, which still remains an obsession. His book credits include various Web, graphics, and multimedia titles, including two previous editions of this book, 3ds max 5 Bible. Other major accomplishments include Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, Adobe Atmosphere Bible, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10).

With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He's used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films, worked as a freelance 3D artist, and even done some 3D programming. Kelly's been using 3D Studio since version 3 for DOS.

In his spare time, Kelly coaches Little League baseball, competes in sports, and is learning how to rock climb.

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