3ds Max and Its Applications, Release 5.x
3ds max and its applications provides straightforward, easy-to-read instruction for mastering the software 3ds max R5, and is designed specifically for the education market. The text has over 750 full color illustrations, of which more than 300 are full color renderings. In-chapter exercises reinforce commands and procedures as they are presented. End-of-chapter modeling problems allow students to apply knowledge gained in the chapter. Each chapter concludes with a chapter test to measure student progress and performance. The text progresses through five sections, from basic setup and creating and animating basic objects through advanced topics such as inverse kinematics, systems, and NURBS modeling. This allows flexibility to use the text in basic, intermediate, and/or advanced-level classes.
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3ds max ActiveShade applied axis bitmap box is checked bump map camera cascading menu CD-ROM chamfer Chapter check box Color dialog box Color rollout color swatch Command Panel Complete the exercise control points Create tab curve cylinder default define deformation dialog box drag draw drop-down list Edge effect enter Figure frame gengon Geometry geosphere gizmo grid height Help Cel hierarchy highlight Keyboard Entry rollout light loft object mapping coordinates Material Editor MAXScript mesh Modeling Problems modifier stack Modify tab Name and Color number of segments NURBS model Object Type rollout operand option Parameters rollout particle system patch path pick the Create picking the color radio button radius raytrace right-click rotation scene selected object shadows shape space warp Specular Highlights sphere spinner determines spinner sets spline Stand-alone License sub-object level sub-object mode surface torus torus knot Track View transform unchecked vertex vertices viewport xform Zoom