ADO Programmer's Reference

Front Cover
Apress, Feb 11, 2004 - Computers - 712 pages

All programmers working in database technology using Microsoft development tools will find this book useful. As a reference, it is suitable for beginners and experienced programmers alike. This is a great addition and complement to any other ADO manual, and its one you’ll want to keep on the desk at all times.

This informative guide provides a complete reference to the ADO API, covering all versions up to 2.8. Code samples are concise, and emphasis is placed on ADO techniques rather than the specific environments in which it may be used. Some of the book's highlights include:

Coverage of related technologies, such as ADOX and ADOMD Online samples in multiple languages Examination of ADO performance aspects

This is the most definitive book on the subject to date, and has been the leading reference on ADO since its first release.

Please note: source code can be downloaded from the following URL:
http://www.ipona.com/samples/

Table of Contents What Is ADO? The ADO Object Model The Connection Object The Command Object The Recordset Object The Record Object The Stream Object Collections Remote Data Services ADOX Objects and Collections ADO Multidimensional Jet Replication Objects Data Shaping Performance
 

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Contents

What Is ADO?
1
The ADO Object Model
23
The Connection Object
51
The Command Object
79
The Recordset Object
107
The Record Object
161
The Stream Object
177
Collections
189
ADO Properties Collection
475
Schemas
525
ADO Data Types
567
RDS Object Summary
575
RDS Constants
583
ADOX Object Summary
585
ADOX Constants
599
ADOX Properties Collection
605

Remote Data Services
227
ADOX Objects and Collections
275
ADO Multidimensional
307
Jet Replication Objects
331
Data Shaping
347
Performance
369
ADO Object Summary
393
ADO Constants
415
ADOMD Object Summary
611
ADOMD Constants
623
ADOMD Properties Collection
633
JRO Object Summary
647
JRO Constants
651
ADO Error Codes
653
Index
667
Copyright

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About the author (2004)

Dave Sussman is a hacker in the traditional sense of the word. That's someone who likes playing with code and figuring out how things work, which is why he spends much of his life working with beta software. Luckily, this coincides with writing about new technologies, giving him an outlet for his poor English and grammar. He lives in a small village in the Oxfordshire countryside in the U.K. Like many programmers everywhere, he has an expensive hi-fi, a big TV, and no life.

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