A Guide to Usability: Human Factors in Computing
Addison-Wesley, 1993 - Computers - 144 pages
Provides a clear, concise account of human factors in computing, illustrated with numerous examples and figures. This book strikes a balance between the technical and psychological issues in user interface design. Includes an extensive glossary and suggestions for further reading.
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About this Guide 7 76
System development and HCI
6 other sections not shown
Analytic evaluation application aspects Backus-Naur form behaviour cognitive psychology colour command language communication style complex computer system context contextual inquiry cursor describe Description Key features desktop metaphor dialogue direct manipulation disk documentation Eason errors evaluation methods example Expert evaluation facilities factors Figure function keys GOMS groups guidelines human-computer interaction HyperCard icons images implementation important input devices interface design involves keyboard knowledge layout learning line printer mental model menu metaphor modelling tools move multimedia natural language objects operations options organization output device particular problems production programming Prototype method representation requirements analysis screen displays Section 3.3 software engineering software tools specification SSADM standards structure subtasks system development Table task analysis technical techniques Tool Features transition diagrams understand usability engineering usability testing user interface user performance user support user's variable Visual output window