A Network of Objects: How to Lower Your Computing Costs and Improve Your Applications Delivery
A Network of Objects combines the benefits of client/server computing with the power of object-oriented programming to provide a new model for developing object-oriented applications that eliminate the barriers that hinder most client/server networks today. This book also provides information on the technologies and products that are shaping the corporate computing environment, as well as strategies for making a smooth transition to client/server architecture.
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The Network Computing Model
The ObjectOriented Model
Network Transport Environment
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10BaseT APIs APPC application islands application program APPN area network bandwidth class object client program client server client workstation cluster controller commercial communication computing platform connection data elements data integrity data link layer data link protocols data modeling data packet data warehouse datagram devices entity Ethernet example FDDI Figure file server functions gateway hardware header file IBM's IEEE implementation known link layer protocol logical units MAC drivers mainframe Microsoft's multiple Named Pipe NetBIOS Netware network address network computing network family network interface card network layer network operating system network transport environment Novell's object class object-oriented programming organization OSI Reference Model physical layer RDBMS request router SDLC segment server computing server protocol session layer standard sublayer TCP/IP tion Token Ring transaction transmission transport layer UNIX user application vendors VTAM wiring