Action!: Acting Lessons for CG Animators
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character’s motions and movement, this unique resource covers the basic elements of acting for CG animation and then progresses to more advanced topics such as internal intent and motivation.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
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Development of Alba Emoting
Alba Emoting for Inanimate Characters
Exercises to Create Alba Emoting Patterns
Exercises for Creating Alba Patterns in Animated Characters
What Is a VoiceOver?
How the Voice Works
Working On Your Voice
What Is Animation?
A Brief History of Animation
The Disney 12 Principles
Facial versus Body Animation
The Facial Action Coding System
Rigging in a Nutshell
The Beginning of His Life in Art
The Moscow Art Theatre
Exercises in Stanislavskis Method
Relating Commedia Characters to Animation
Commedia Acting Exercises
Bioenergetics Acting Exercises
Bioenergetics Animation Exercises
The Chekhov Technique
Exercises Using the Michael Chekhov Technique
Using the Michael Chekhov Technique in Animation
What Is an Essence?
Exercises for Understanding Essences
Using Essences with Animation
The Effort Shapes
Exercises to Use Labans Movement Categories in Acting
Creating Laban Effort Shapes in Animated Characters
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