Action!: Acting Lessons for CG Animators

Front Cover
John Wiley & Sons, Oct 8, 2009 - Computers - 352 pages
0 Reviews
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character’s motions and movement, this unique resource covers the basic elements of acting for CG animation and then progresses to more advanced topics such as internal intent and motivation.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

 

What people are saying - Write a review

We haven't found any reviews in the usual places.

Contents

Development of Alba Emoting
The Patterns
Alba Emoting for Inanimate Characters
Exercises to Create Alba Emoting Patterns
Exercises for Creating Alba Patterns in Animated Characters
What Is a VoiceOver?
How the Voice Works
Working On Your Voice

What Is Animation?
Why Animate?
A Brief History of Animation
The Disney 12 Principles
Facial versus Body Animation
The Facial Action Coding System
Rigging in a Nutshell
Animation Exercises
The Beginning of His Life in Art
The Moscow Art Theatre
The System
Exercises in Stanislavskis Method
Acting Commedia
The Characters
Relating Commedia Characters to Animation
Commedia Acting Exercises
Animation Exercises
Energy
Character
Bioenergetics Acting Exercises
Bioenergetics Animation Exercises
Michael Chekhov
The Chekhov Technique
Exercises Using the Michael Chekhov Technique
Using the Michael Chekhov Technique in Animation
What Is an Essence?
Exercises for Understanding Essences
Using Essences with Animation
Rudolf Laban
The Effort Shapes
Exercises to Use Labans Movement Categories in Acting
Creating Laban Effort Shapes in Animated Characters
Developing Your Character Voices
The VoiceOver Session
Reading Audio Performances
Capturing Audio and Video for Voiceovers
Creating Lip Sync
Exercises in LipSynced Facial Animation
What Youll Find on the DVD
System Requirements
Troubleshooting
A
B
C
D
E
F
G
H
I
J
L
M
N
P
Q
R
S
T
U
V
W
X
Copyright

Other editions - View all

Common terms and phrases

About the author (2009)

John Kundert-Gibbs is an associate professor of Animation in the Theatre and Film Studies Department at the University of Georgia. He is the author of numerous books on Maya and 3D animation.

Kristin Kundert-Gibbs is assistant professor of Acting and Voice in the Theatre and Film Studies Department at the University of Georgia and has worked as an actress, producer, director, and vocal coach.

Bibliographic information