Adobe Flash Platform from Start to Finish: Working Collaboratively Using Adobe Creative Suite 5
Create and execute cutting-edge projects using the Adobe Flash Platform!
This book explores a Flash Platform project’s life cycle, diving deep into each phase — planning, design, development, build and release, and continued maintenance.
This comprehensive guide is for your entire team to refer to during the development process, including business executives, project managers, creative directors, designers, developers, and quality assurance and build engineers, explaining how each role contributes to the overall process. The book also highlights the Adobe applications — Flash Catalyst CS5, Flash Builder 4, Flash Professional CS5 and other Adobe Creative Suite 5 programs — so you can leverage the latest technology to accomplish the task at hand.
Whether you’re a one-person shop or a large multi-department team, this guide details the process and scales to the key requirements of your project.
About the Authors:
James Polanco is a Web application architect and cofounder of DevelopmentArc, focusing on ActionScript development, design patterns, and component implementations. He has worked with such clients as Scion.com, Lexus.com, Toyota.com, Libsyn Podcast Analytics Dashboard, Fake Science Music Store, Industrial Light & Magic, and Adobe Systems. He is an avid blogger, speaker, and researcher with a particular interest in technology implementations, best practices, and analysis of Web enabled tools and technologies.
Doug Winnie is the principal product manager for Adobe Flash Catalyst, Flash Platform Workflow, and WorkflowLab. He is responsible for the integration of Adobe Flash Professional, Flash Catalyst, and Flash Builder, driving the growth of collaborative workflows between designers and developers using the Adobe Flash Platform. Doug is also an instructor at San Francisco State University and hosts the Adobe TV shows, ”ActionScript 1:1 with Doug Winnie” and “Flash Catalyst 1:1 with Doug Winnie.”
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Aaron Pedersen ActionScript Adobe Adobe Flash AIR application allows application’s architecture assets automated testing browser build and release changes Chapter client ColdFusion complete component configuration create Creative Suite define deploy deployment design and development development team discipline map document example external feature set feedback Figure Flash application Flash Builder Flash Catalyst Flash Platform Flash Player Flash Professional Flex project Flex SDK folder format framework functionality highlevel vision Illustrator important InDesign initial integrate interactive issues iterative JSON larger projects leverage multiple MXML options overall panel phase Photoshop project plan project team roles runtime server serverside skin smoke tests specific SQLite tasks team members team’s thirdparty timeline unit testing update user interface user’s verify visual design wireframes workflow WorkflowLab