Advanced Object Oriented Programming with Visual FoxPro 6.0
Looking for that perfect book that combines the proper amounts of OOP theory and real-world practical wisdom, all from the Visual FoxPro point of view? Look no further. You know how to create your own base classes, and you know that VFP doesn't support multiple inheritance. But you're looking for a guiding hand to take you to the next step. Covers multi-tiered architecture, OO design patterns, object metrics, and a whole section on OO requirements, modeling, and design, including the UML.
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How Things Are Done in Visual FoxPro
Whats Not So Obvious
Creating your own set of base classes
The Bigger Picture
Metrics based on class hierarchies
Metrics based on objects
Using ShrinkWrapped Classes
OOP Standard Tools
Whats the deal with the VCX file?
Evaluating Risks and Benefits
The Unified Modeling Language
Analyzing the Problem
Use case tools
Documenting Existing Projects
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