Advances in Artificial Reality and Tele-Existence: 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 28 - December 1, 2006, Proceedings

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Ronghua Liang, Zhigeng Pan, Adrian Cheok, Michael Haller, Rynson W.H. Lau, Hideo Saito
Springer Science & Business Media, Nov 20, 2006 - Computers - 1350 pages
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ICAT is the oldest international conference on virtual reality and tele-existence. ICAT 2006 not only looked for innovations in the technology itself, but also explored novel ways to transfer and express information and creative ideas to the society and people. The 16th International Conference on Artificial Reality and Telexistence was held at the Zhejiang University of Technology, Hangzhou, P. R. China from November 29 to December 1, 2006. The main purpose of the conference is to provide opportunities for researchers and practitioners to present their research findings and exchange opinions on the development and use of such systems. The conference included plenary invited talks, workshops, tutorials, and paper presentation tracks. The main conference received 523 submissions in total from 21 different countries, including China (mainland, Hong Kong, Taiwan), USA, UK, Germany, Austria, France, Australia, Canada, Korea, Japan, Malaysia, Mexico, etc. , of which 138 papers were accepted for this volume and 11 papers were invited to submit extended versions for a special issue of International Journal of Virtual Reality (IJVR, 5(4)).
 

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Contents

Gesture Recognition Based on Context Awareness for HumanRobot Interaction
1
Evolving Creatures in Virtual Ecosystems
11
The Application of Affective Virtual Human in Intelligent Web Tutoring System
21
Extracting Behavior Knowledge and Modeling Based on Virtual Agricultural Mobile Robot
28
Human Motion Interpolation Using SpaceTime Registration
38
Multistream Based Rendering Resource Interception and Reconstruction in D3DPR for HighResolution Display
48
A Text Input Tool for Virtual Environments
58
An Animation System for Imitation of Object Grasping in Virtual Reality
65
Creating Dynamic Panorama Using Particle Swarm Optimization
676
RealTime and Realistic Simulation of LargeScale Deep Ocean Surface
686
Exploiting FrametoFrame Coherence for Rendering Terrain Using Continuous LOD
695
Light Field Modeling and Its Application to Remote Sensing Image Simulation
705
Simple and Fast Terrain Rendering Using Graphics Hardware
715
Animating Grass in RealTime
724
Gaussian Mixture Model in Improved HLS Color Space for Human Silhouette Extraction
732
Geometry Compression Using Spherical Wavelet
742

Generating Different Realistic Humanoid Motion
77
Handheld AR for Collaborative Edutainment
85
VRBased Simulation for the Learning of Gynaecological Examination
97
Visual Perception Modeling for Intelligent Avatars
105
Steering Behavior Model of Visitor NPCs in Virtual Exhibition
113
Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems
122
A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications
132
A Tangible User Interface for Remote Collaboration System Using Mixed Reality
143
Multisensor Data Fusion Based on Fuzzy Integral in AR System
155
AR Baseball Presentation System with Integrating Multiple Planar Markers
163
An Efficient 3D Registration Method Using Markerless Image in ARBased CNC Machining Simulation
175
Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup
185
A VideoBased Augmented Reality Sports Game
197
Enhancing Immersiveness in ARBased Product Design
207
Personal Information Annotation on Wearable Computer Users with Hybrid PeertoPeer Communication
217
An Initialization Tool for Installing Visual Markers in Wearable Augmented Reality
228
Increasing Camera Pose Estimation Accuracy Using Multiple Markers
239
Exploring HumanRobot Interaction Through Telepresence Board Games
249
Projected Reality Content Delivery Right onto Objects of Daily Life
262
An Evaluation of an Augmented Reality Multimodal Interface Using Speech and Paddle Gestures
272
An Augmented Reality System for Computer Maintenance
284
Multiview Video Composition with Computer Graphics
292
Visualization of the Scene Behind a Vehicle
302
A Scalable Framework for Distributed Virtual Reality Using Heterogeneous Processors
314
A Collaborative Virtual Reality Environment for Molecular Modeling
324
An Interest Filtering Mechanism Based on LoI
334
Study on Data Collaboration Service for Collaborative Virtual Geographic Environment
344
A Virtual Collaborative Space Based on Immersive Teleconferencing
354
A Scalable HLABased Distributed Simulation Framework for VR Application
361
LocationBased Device Ensemble Architecture for a Spatial Reality Enhancement of Distributed Multimedia Presentation
372
AirJet Button Effects in AR
384
Perceptualizing a Haptic Edge with Varying Stiffness Based on Force Constancy
392
Empirical Study on Effects of Vibrotactile Feedback and Auditory Feedback in Texture Perception
406
The Research of Spiritual Consolation Object with the Function of Affective Computing
416
Real Time Dynamics and Control of a Digital Human Arm for Reaching Motion Simulation
425
Emotion Recognition Using Physiological Signals
437
Animation Preserving Simplification for MPEG Based Scalable Virtual Human
447
A Virtual Reality Training System for Robot Assisted Neurosurgery
457
The Experiment of Improving Students Spatial Ability by Using VGLS
467
Sketch Based 3D Animation Copy
474
Extracting Space Welding Seam for Virtual TeachIn of Robotic Welding System
486
PrimaryColorBased Spatial Layout Features and New Image Matching Algorithm Based on Dual Features
494
RidgeValley Lines Smoothing and Optimizing
502
Personalization of Web Contents Transcoding for Mobile Device Users
512
Visualization Application in Clothing Biomechanical Design
522
Robot Position Estimation and Tracking Using the Particle Filter and SOM in Robotic Space
530
Robust Motion Tracking in Video Sequences Using Particle Filter
540
Fast Motion Estimation Using Spatiotemporal Correlations
548
Bidirectional Passenger Counting on Crowded Situation Based on Sequence Color Images
557
Moving Object Detection Based on a New Level Set Algorithm Using Directional Speed Function
565
An Integrated Robot Vision System for Multiple Human Tracking and Silhouette Extraction
575
Disparity Weighted HistogramBased Object Tracking for Mobile Robot Systems
584
Towards Robust 3D Reconstruction of Human Motion from Monocular Video
594
Wavelet Scalable Video Coding with Minimal Average Temporal Distance for Motion Estimation
604
Single Camera Remote Eye Gaze Tracking Under Natural Head Movements
614
HighQuality ShearWarp Volume Rendering Using Efficient Supersampling and Preintegration Technique
624
A Simple Efficient Method for RealTime Simulation of Smoke Shadow
633
Reducing Interrupt Latency at Linux Kernel Level for RealTime Network
643
Investigation of Surface Integrity in the Case of Chemical Mechanical Polishing Silicon Wafer by Molecular Dynamics Simulation Method
651
Independent Component Analysis Approach for the Neurobiological Recording Data
660
RealTime Virtual Surgery Simulation Employing MMModel and Adaptive Spatial Hash
666
Dynamic Radiosity on Multiresolution Models
753
Mesh Simplification Algorithm Based on NEdge Mesh Collapse
764
3D Personalized Face Reconstruction Based on Multilayer and Multiregion with RBFs
775
Recognition and Location of Fruit Objects Based on Machine Vision
785
A New Algorithm of Gray Watermark Embedding
796
A Semiautomatic Nonrigid Registration in Liver Cancer Treatment with an Open MR System
802
ExampleBased Realistic Terrain Generation
811
Bayesian Mesh Reconstruction from Noisy Point Data
819
Efficient Retrieval of 3D Models Based on Integer Medial Axis Skeleton
830
Implicit Surface Boolean Operations Based CutandPaste Algorithm for Mesh Models
839
Meshes Simplification Based on Reverse Subdivision
849
KdTree Based OLS in Implicit Surface Reconstruction with Radial Basis Function
861
Retrieving 3D CAD Model with Regional Entropy Distributions
871
Virtual TangStyle TimberFrame Building Complex
880
An Accelerating Rendering Method of Hybrid Point and Polygon for Complex ThreeDimensional Models
889
User Mediated Hypermedia Presentation Generation on the Semantic Web Framework
901
Progressive Transmission of Vector Map Data Based on Polygonal Chain Simplification
908
ImageBased Fast Small Triangle Rasterization
918
On Volume Distribution Features Based 3D Model Retrieval
928
Personalized Model Deformation Based on Slice Space Representation
938
Flexible Camera Setup for Visual Based Registration on 2D Interaction Surface with Undefined Geometry Using Neural Network
948
Wearable Multimodal Interface for Helping Visually Handicapped Persons
980
Analysis of User View for the Smart Environment
989
Mobile Information Presentation Schemes for Supraadaptive Logistics Applications
998
Interactive Collaborative Scene Assembly Using AR on Mobile Phones
1008
Design of the Multimedia Communication Protocol and System for Wireless LAN
1018
Representation of Color in Ancient Noh Masks
1026
Modeling and Immersive Display of Cultural Heritage
1035
Personalized Content Presentation for Virtual Gallery
1045
Accessible Information from Radiated Sound of Extracorporeal Shock Wave Lithotriptor for Improving Fragmentation Efficiency
1055
Visualization of Segmented Color Volume Data Using GPU
1062
Research on Segmentation Algorithm of 3d Medical Data
1070
Kidney Diseases Diagnosis System for Sensation Type Using Physiological Signal Analysis
1078
A ComputerAided Driving Posture Prediction System Based on Driver Comfort
1088
HeightBased Deformation and Ray Supersampling for Colon Unfolding
1098
ContentBased Retrieval of Cultural Relic Images in Digital Museum
1108
Virtual Biology Modeling Method Based on Validity Confirmation Mechanism
1118
Virtual Reconstruction of Two Types of Traffic Accident by the Tire Marks
1128
A Seamless Visualizaton Model of the Global Terrain Based on the QTM
1136
Photographs Alignment and High Dynamic Range Image Composition Based on Varying Exposure Levels
1146
A New Path Planning Algorithm About Autonavigation in 3D Virtual Scene
1156
Mental Representation of Spatial Structure in a Virtual RoomSized Space
1166
A Novel Planar Walking Algorithm for Virtual Walking Machine
1175
An Interactive System of Virtual Face Pose Estimation
1186
An Efficient Manipulation of Game Contents on Heterogeneous Platforms Using MR Interface
1193
Manipulation of Field of View for HandHeld Virtual Reality
1204
Hierarchical 3D Data Rendering System Synchronizing with HTML
1212
Fragment Indexing of XMLBased Metadata for Digital TV Contents
1223
Using a MyoKinetic Synthesizer to Control of Virtual Instruments
1233
ViewDependent Simplification of Complex Urban Scenes Using Weighted Quadtrees
1243
Indoor Environment Modeling for Interactive VR Based Robot Security Service
1253
Research on Mass Terrain Data Storage and Scheduling Based on Grid GIS
1263
Multitouch Interaction for TableTop Display
1273
Reliable Omnidirectional Depth Map Generation for Indoor Mobile Robot Navigation Via a Single Perspective Camera
1283
Enhanced 3D Interaction with Augmented Visual Information
1293
Research and Application of Virtual Reality in the Field of WebBased Education
1305
IndoorOutdoor Pedestrian Navigation with an Embedded GPSRFIDSelfcontained Sensor System
1310
A Communication Model of Scents Mediated by SenseDescriptive Adjectives
1322
Hand Shape Recognition Using a MeanShift Embedded Active Contour MEAC
1333
Author Index
1343
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