Advances in Multimedia Information Processing - PCM 2004: 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30 - December 3, 2004, Proceedings, Part 1
Kiyoharu Aizawa, Yuichi Nakamura, Shin'ichi Satoh
Springer, Feb 14, 2005 - Multimedia systems - 667 pages
The three-volume set LNCS 3331, LNCS 3332, and LNCS 3333 constitutes the refereed proceedings of the 5th Pacific-Rim Conference on Multimedia, PCM 2004, held in Tokyo, Japan, in November/December 2004. The 303 revised papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on art, networking, sports, immersive conferencing, image retrieval, image analysis, face, gesture and behavior, virtual reality and graphics, content production, intelligent media integration, security engineering, multimedia servers, video retrieval, video browsing, watermarking, user interfaces, content-based image retrieval, streaming, visual content mining, compression, applications, audio analysis, concept-based image retrieval, H.264, human-scale VR and interaction, surveillance and tracking, and multimedia analysis.
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Aizawa algorithm analysis anchorperson shot applied approach audio bandwidth Berlin Heidelberg 2004 block boundary buffer cache camera character classified color color histogram Computer Vision content-based image retrieval corresponding database defined denotes detection disk distribution estimation evaluated example experimental results extracted feature vectors filter genre Gongbi hanbok handoff HIPERLAN/2 histogram IEEE IEEE Trans image registration image retrieval input interactive key frame LNCS matching matrix mesh metric space motion MPEG Multimedia multiple Nakamura node object octree packet paper parameters pattern performance phase space pixel Proc proposed method query RCHs recognition region request Satoh Eds scene scheme segments semantic senders sequence server shape shown in Fig shows signal similar simulation space spatial Springer-Verlag Berlin Heidelberg step stereo streaming streaming media structure support vector machine support vectors technique Technology texture threshold visual whiteboard