Advances in computer chess, Volume 1
Papers presented at a symposium organized jointly by the Atlas Computer Laboratory of the Science Research Council and the Artificial Intelligence & Simulation of Behaviour Study Group, held at Oxford, March 1975.
What people are saying - Write a review
We haven't found any reviews in the usual places.
A Representation and Some Mechanisms
Positional Play in Chess by Computer
Describing Pawn Structures
2 other sections not shown
Other editions - View all
algorithm alpha-beta alpha-beta pruning analysis Artiﬁcial Intelligence Atlas Computer Laboratory black king BLACK TO PLAY Black’s reply branching factor CAPS-II capture CAUSALITY FACILITY centre checkmate chess program chess tactics computer chess conﬁguration counter-causal DEFENCE deﬁned deﬁnition depth zero diagonal difﬁcult evaluation function example EXPCT feedover ﬁle ﬁnal ﬁnd ﬁrst ﬁve ﬂight FOUND WITH TARGET goal INF I I INF I INF inﬁnite board inﬂuences K-side attack killer heuristic KING MOVES Kw(S last move legal moves lookahead machine method MOVES TO MATE node opponent’s optimal passed pawns pattern pawn piece PLAY POSITION MATCHES PNCII PNW2 possible problem pruning PWC8 queen rank razoring refutation description relation rook ROOK MOVES RPATH search reduction Select sequence shown in ﬁgure signiﬁcantly speciﬁc square SQ static evaluation strategy structure sub-tree theorem threat Torres tree search west cycle white king