An Introduction to Programming Using Alice 2.2

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Cengage Learning, Aug 13, 2010 - Computers - 304 pages
AN INTRODUCTION TO PROGRAMMING USING ALICE 2.2, SECOND EDITION, provides students with a solid introduction to concepts of programming, logic, and related mathematics through the use of Alice, a proven tool for motivating beginning programmers. This new edition has been fully updated to take advantage of the new movie making, virtual reality, and gaming capabilities of Alice 2.2. All chapters are supported with robust exercise sets and visual diagrams.
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Contents

An Introduction to Alice and ObjectOriented Programming
1
Methods
31
Events
63
Algorithms
97
Boolean Logic in Programming
127
Text and Sound
155
Recursive Algorithms
189
Lists and Arrays in Alice
213
Making Animated Movies with Alice
245
Video Game Programming
271
Acquiring and Installing the Alice Software
311
The Alice Menus
313
Computer Programming Languages
317
Glossary
321
Index
327
Copyright

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About the author (2010)

Charles W. Herbert has been teaching Computer Science and Computer Information Systems at Community College of Philadelphia since 1984, where he has served as the Chair of the CIS Department, Director of Computer Science, and Director of Technical Education. He has worked extensively as a professional programmer. Using his background in curriculum development, he is currently a Principal Investigator for an NSF funded team exploring the use of virtual reality programming in community college computing courses. He is the co-author of Alice 2.0: Introductory Concepts and Techniques.

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