An Introduction to Object-oriented Programming in C++: With Applications in Computer Graphics

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Springer, 1996 - Computers - 1048 pages
An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the more advanced features of C++ through the development of realistic programming tools and classes.This revised and extended 2nd edition includes: - the Standard Template Library (STL), a major addition to the ANSI C++ standard- full coverage of all the major topics of C++, such as Templates; exception handling; RTTI- practical tools developed for object-oriented computer graphics programmingAll code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers, and are available from the author's web site: http: //www.hw.ac.uk/mecWWW/research/staff/gms.htm

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Contents

Overview
1
The Development Environment
25
Getting Started
31
Copyright

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